IOI 2021
IOI 2021

Parks

There are n fountains at positions (x[i], y[i]) where all coordinates are even. Two fountains are adjacent if they differ by exactly 2 in one coordinate and are equal in the other. Build roads between adjacent fountai...

Updated May 21, 2026
Track IOI
Year 2021
Statement Rendered from TeX
TeXC++Rendered statement

Problem Statement

Rendered from the "Problem Summary" section in the LaTeX write-up.

There are $n$ fountains at positions $(x[i], y[i])$ where all coordinates are even. Two fountains are adjacent if they differ by exactly 2 in one coordinate and are equal in the other. Build roads between adjacent fountains such that the resulting graph is connected (spanning tree), and place benches at unique positions $(a, b)$ with both $a, b$ odd, such that each bench is adjacent to exactly one road (within distance 1 in each coordinate).

Editorial

The solution write-up is rendered from the LaTeX source, with equations kept live through MathJax.

Solution Approach

Graph Structure

The fountains form a grid graph with edges between fountains at distance 2 (sharing one coordinate). Each edge (road) has exactly 2 candidate bench positions. For a horizontal road between $(x, y)$ and $(x+2, y)$: bench at $(x+1, y+1)$ or $(x+1, y-1)$. For a vertical road between $(x, y)$ and $(x, y+2)$: bench at $(x+1, y+1)$ or $(x-1, y+1)$.

Checkerboard Assignment

The bench positions form a grid with odd coordinates. Two adjacent roads can share at most one candidate bench position. We use a checkerboard coloring based on the position of the road:

For a road at midpoint $(mx, my)$:

  • If the road is horizontal (midpoint $mx$ is odd, $my$ is even): choose bench based on $(mx/2 + my/2) \bmod 2$.

  • If the road is vertical (midpoint $mx$ is even, $my$ is odd): choose bench based on $(mx/2 + my/2) \bmod 2$.

  • This ensures no two roads share the same bench.

Algorithm

  1. Build the adjacency graph of fountains.

  2. Find a spanning tree (BFS/DFS).

  3. For each tree edge, assign a bench using the checkerboard rule.

  4. Verify all bench positions are unique (guaranteed by the coloring).

C++ Solution

#include <bits/stdc++.h>
using namespace std;

int construct_roads(vector<int> x, vector<int> y) {
    int n = x.size();
    if (n == 1) {
        // build({}, {}, {}, {}); // IOI grader call
        return 1;
    }

    // Map positions to indices
    map<pair<int,int>, int> pos_to_idx;
    for (int i = 0; i < n; i++)
        pos_to_idx[{x[i], y[i]}] = i;

    // Build adjacency: check 4 neighbors
    int dx[] = {2, -2, 0, 0};
    int dy[] = {0, 0, 2, -2};

    vector<vector<pair<int,int>>> adj(n); // (neighbor_idx, direction)
    for (int i = 0; i < n; i++) {
        for (int d = 0; d < 4; d++) {
            int nx = x[i] + dx[d], ny = y[i] + dy[d];
            auto it = pos_to_idx.find({nx, ny});
            if (it != pos_to_idx.end()) {
                adj[i].push_back({it->second, d});
            }
        }
    }

    // BFS spanning tree
    vector<bool> visited(n, false);
    queue<int> bfs;
    bfs.push(0);
    visited[0] = true;
    int visited_count = 1;

    vector<int> eu, ev, ea, eb; // edges and bench positions

    set<pair<int,int>> used_benches;

    while (!bfs.empty()) {
        int u = bfs.front(); bfs.pop();
        for (auto [v, d] : adj[u]) {
            if (visited[v]) continue;
            visited[v] = true;
            visited_count++;
            bfs.push(v);

            // Add road u-v
            eu.push_back(u);
            ev.push_back(v);

            // Determine bench position
            int mx = (x[u] + x[v]) / 2;
            int my = (y[u] + y[v]) / 2;

            int ba, bb;
            if (d == 0 || d == 1) {
                // Horizontal road: bench at (mx, my+1) or (mx, my-1)
                // Checkerboard: use (mx + my/2) % 2
                int parity = ((mx + my / 2) % 2 + 2) % 2;
                if (parity == 0) {
                    ba = mx; bb = my + 1;
                } else {
                    ba = mx; bb = my - 1;
                }
            } else {
                // Vertical road: bench at (mx+1, my) or (mx-1, my)
                int parity = ((mx / 2 + my) % 2 + 2) % 2;
                if (parity == 0) {
                    ba = mx + 1; bb = my;
                } else {
                    ba = mx - 1; bb = my;
                }
            }

            // Check uniqueness; if collision, use other option
            if (used_benches.count({ba, bb})) {
                if (d == 0 || d == 1) {
                    bb = (bb == my + 1) ? my - 1 : my + 1;
                } else {
                    ba = (ba == mx + 1) ? mx - 1 : mx + 1;
                }
            }

            used_benches.insert({ba, bb});
            ea.push_back(ba);
            eb.push_back(bb);
        }
    }

    if (visited_count != n) return 0; // not connected

    // build(eu, ev, ea, eb); // IOI grader call
    // For local testing:
    printf("%d\n", (int)eu.size());
    for (int i = 0; i < (int)eu.size(); i++)
        printf("%d %d %d %d\n", eu[i], ev[i], ea[i], eb[i]);

    return 1;
}

int main() {
    int n;
    scanf("%d", &n);
    vector<int> x(n), y(n);
    for (int i = 0; i < n; i++)
        scanf("%d %d", &x[i], &y[i]);
    int res = construct_roads(x, y);
    if (!res) printf("0\n");
    return 0;
}

Complexity Analysis

  • Time complexity: $O(n \log n)$ due to the map lookups. Can be reduced to $O(n)$ with hash maps.

  • Space complexity: $O(n)$.

Code

C++ solution used for this page.

C++

Clean code view with a raw-file link when you want the original source.

Raw file
#include <bits/stdc++.h>
using namespace std;

// IOI 2021 - Parks
// Place roads between adjacent fountains (distance 2, axis-aligned) to form
// a spanning tree. Each road gets a bench at a unique odd-coordinate position.
// Bench assignment uses checkerboard parity to avoid collisions.

int construct_roads(vector<int> x, vector<int> y) {
    int n = (int)x.size();
    if (n == 1) {
        printf("0\n");
        return 1;
    }

    // Map positions to fountain indices
    map<pair<int, int>, int> pos_to_idx;
    for (int i = 0; i < n; i++)
        pos_to_idx[{x[i], y[i]}] = i;

    // Direction offsets: right, left, up, down
    int dx[] = {2, -2, 0, 0};
    int dy[] = {0, 0, 2, -2};

    // Build adjacency list with direction info
    vector<vector<pair<int, int>>> adj(n);
    for (int i = 0; i < n; i++) {
        for (int d = 0; d < 4; d++) {
            int nx = x[i] + dx[d], ny = y[i] + dy[d];
            auto it = pos_to_idx.find({nx, ny});
            if (it != pos_to_idx.end())
                adj[i].push_back({it->second, d});
        }
    }

    // BFS spanning tree
    vector<bool> visited(n, false);
    queue<int> bfs;
    bfs.push(0);
    visited[0] = true;
    int visited_count = 1;

    vector<int> eu, ev, ea, eb;
    set<pair<int, int>> used_benches;

    while (!bfs.empty()) {
        int u = bfs.front();
        bfs.pop();
        for (auto [v, d] : adj[u]) {
            if (visited[v]) continue;
            visited[v] = true;
            visited_count++;
            bfs.push(v);

            eu.push_back(u);
            ev.push_back(v);

            // Road midpoint
            int mx = (x[u] + x[v]) / 2;
            int my = (y[u] + y[v]) / 2;

            // Choose bench position using checkerboard parity
            int ba, bb;
            if (d == 0 || d == 1) {
                // Horizontal road: bench at (mx, my+1) or (mx, my-1)
                int parity = ((mx + my / 2) % 2 + 2) % 2;
                ba = mx;
                bb = (parity == 0) ? my + 1 : my - 1;
            } else {
                // Vertical road: bench at (mx+1, my) or (mx-1, my)
                int parity = ((mx / 2 + my) % 2 + 2) % 2;
                bb = my;
                ba = (parity == 0) ? mx + 1 : mx - 1;
            }

            // Collision fallback: try the other candidate
            if (used_benches.count({ba, bb})) {
                if (d == 0 || d == 1)
                    bb = (bb == my + 1) ? my - 1 : my + 1;
                else
                    ba = (ba == mx + 1) ? mx - 1 : mx + 1;
            }

            used_benches.insert({ba, bb});
            ea.push_back(ba);
            eb.push_back(bb);
        }
    }

    if (visited_count != n) return 0; // graph not connected

    printf("%d\n", (int)eu.size());
    for (int i = 0; i < (int)eu.size(); i++)
        printf("%d %d %d %d\n", eu[i], ev[i], ea[i], eb[i]);
    return 1;
}

int main() {
    int n;
    scanf("%d", &n);
    vector<int> x(n), y(n);
    for (int i = 0; i < n; i++)
        scanf("%d %d", &x[i], &y[i]);
    int res = construct_roads(x, y);
    if (!res) printf("0\n");
    return 0;
}

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